プロフィール
( PROFILE )

About Me

( PROFILE )

I’m Luke, a digital designer and developer based in Brisbane, working with clients and teams worldwide. My work focuses on building calm, considered digital experiences that balance visual clarity with technical depth — from brand-led websites to complex, CMS-driven platforms.

I work at the intersection of design and development, approaching projects holistically rather than treating visuals and implementation as separate phases. This allows decisions around layout, motion, and interaction to be made with real-world constraints in mind — resulting in work that feels intentional, scalable, and refined.

( PRACTICE )

Experience

My background spans UI/UX design, front-end development, and motion — with experience building booking systems, product catalogues, and content-heavy platforms. I’m comfortable working across Framer and Webflow, and increasingly extending projects through custom code, advanced CSS, JavaScript, and modern front-end frameworks where complexity demands it.

( DESIGN PHILOSOPHY )

My approach

My approach is influenced by designers and thinkers who prioritise clarity over decoration — including Dieter Rams, Shigeo Fukuda, Yusaku Kamekura, Paul Rand, and Massimo Vignelli. Their work continues to shape how I think about hierarchy, systems, and the quiet power of restraint.

I’m also influenced by Japanese and Swiss design traditions more broadly — not as surface-level aesthetics, but as ways of thinking about balance, intention, and reduction. That influence extends into how I structure interfaces, design motion, and approach problem-solving.

( FOUNDATION )

Before working in web and digital design, I studied interactive entertainment and animation, originally with an interest in game development and 3D. That foundation still informs how I think about interaction, spatial design, and user feedback — particularly in motion and micro-interactions.

Outside of client work, I’m continually learning and experimenting — from exploring motion and 3D design workflows to deepening my understanding of front-end development. I’m also learning Japanese, driven by a long-standing interest in the culture and its design philosophy.

Technology, games, and digital systems have always been a core interest for me — not just as tools, but as experiences shaped by thoughtful design decisions.

( PROCESS )

How I work

I value clear communication, considered collaboration, and a calm, structured workflow. Projects typically begin with alignment around goals and constraints, followed by iterative design and development — sharing progress early and refining as we go.

Whether working independently or alongside larger teams, I aim to bring clarity to complexity and create work that feels purposeful, human, and enduring.

Credentials & affiliations

Framer Partner

Webflow Partner

Billy Blue College of Design (Torrens University)

If you’re looking for a designer and developer who values clarity, collaboration, and thoughtful execution, I’d love to hear from you.

Start a conversation

Frequently asked questions

( 01 )

What kind of clients do you work with?

I work with businesses that value thoughtful, intentional design — from startups and small teams to established brands.

The size of the company matters less than a shared commitment to clarity, quality, and meaningful digital experiences.

( 02 )

What services do you offer?

I handle both design and development: branding, UX/UI, interaction design, and front-end builds using primarily Webflow and Framer along with custom code when needed.

Every project is approached holistically — from strategy and UX through to final deployment.

( 03 )

Do you use a particular platform?

There’s no one-size-fits-all answer. The platform depends on the goals, timeline, and scalability requirements of the project. I choose the stack that best serves the idea.

Having said that, I gravitate towards Webflow and Framer if the project allows.

( 04 )

What does your process look like?

Discovery and clarity first — understanding the business, audience, and desired outcomes. Then UX and visual design, followed by development and integration.

The goal is to translate objectives into a final product that looks great and works hard.

( 05 )

How long does a typical project take?

Timelines vary based on scope, but most full website builds take 4–10 weeks from kickoff to launch.

Smaller projects or design-only work can be faster, while larger platforms with custom components and integrations may run longer.

( 06 )

Do you offer ongoing support after launch?

Yes. I can hand off internally or continue as a long-term collaborator for updates, new features, design evolution, and optimisation.

( 07 )

Why is there segments of Japanese on your portfolio?

I am heavily influenced by Japanese graphic design and am in the process of learning to read and write Japanese.

I've put in these little touches as both an expression of that and a curiosity for visitors to interact with.

( BACK TO TOP )