( PROFILE )
I’m Luke, a digital designer and developer based in Brisbane, working with clients and teams worldwide. My work focuses on building calm, considered digital experiences that balance visual clarity with technical depth — from brand-led websites to complex, CMS-driven platforms.
I work at the intersection of design and development, approaching projects holistically rather than treating visuals and implementation as separate phases. This allows decisions around layout, motion, and interaction to be made with real-world constraints in mind — resulting in work that feels intentional, scalable, and refined.

( PRACTICE )
My background spans UI/UX design, front-end development, and motion — with experience building booking systems, product catalogues, and content-heavy platforms. I’m comfortable working across Framer and Webflow, and increasingly extending projects through custom code, advanced CSS, JavaScript, and modern front-end frameworks where complexity demands it.
( DESIGN PHILOSOPHY )
My approach is influenced by designers and thinkers who prioritise clarity over decoration — including Dieter Rams, Shigeo Fukuda, Yusaku Kamekura, Paul Rand, and Massimo Vignelli. Their work continues to shape how I think about hierarchy, systems, and the quiet power of restraint.
I’m also influenced by Japanese and Swiss design traditions more broadly — not as surface-level aesthetics, but as ways of thinking about balance, intention, and reduction. That influence extends into how I structure interfaces, design motion, and approach problem-solving.
( FOUNDATION )
Before working in web and digital design, I studied interactive entertainment and animation, originally with an interest in game development and 3D. That foundation still informs how I think about interaction, spatial design, and user feedback — particularly in motion and micro-interactions.
Outside of client work, I’m continually learning and experimenting — from exploring motion and 3D design workflows to deepening my understanding of front-end development. I’m also learning Japanese, driven by a long-standing interest in the culture and its design philosophy.
Technology, games, and digital systems have always been a core interest for me — not just as tools, but as experiences shaped by thoughtful design decisions.
( PROCESS )
I value clear communication, considered collaboration, and a calm, structured workflow. Projects typically begin with alignment around goals and constraints, followed by iterative design and development — sharing progress early and refining as we go.
Whether working independently or alongside larger teams, I aim to bring clarity to complexity and create work that feels purposeful, human, and enduring.

Framer Partner

Webflow Partner

Billy Blue College of Design (Torrens University)